Tycho Brahe's Prosthetic Nose
Brahe.jpg

Origin

Tycho Brahe

Type

Prosthetic nose made of gold, copper, brass, and silver

Effects

Attracts quadrupedal, cloven-hooved mammals, mostly elk

Downsides

Quadrupedal Stupor
Uremia
Unsolicited Prosthetic

Activation

Wearing/touching

Collected by

Warehouse 11

Section

Chthon-902P

Aisle

736390-2170

Shelf

789549-2936-267

Date of Collection

June 12, 1746

[Source]


Tycho Brache's Prosthetic Nose

Origin

Tycho Brahe

Type

Nose forged of copper, silver and gold

Effects

Increases the interest of medicine created by alchemy, leading to attempts to create cures for damaged body parts.

Downsides

None directly attributed to the artifact, though the alchemy's success depends on how smart the user is in the field

Activation

Warehouse 13

Collected by

Placing onto user's nose (does not have to be kept on)

Section

Chthon-902P

Aisle

34823-4236-457

Shelf

32155-2547-258

Date of Collection

1931

[Source]


Origin[edit | edit source]

Tycho Brahe was a Danish astronomer, studying supernovas and comets who built several research facilities on land granted to him by the Danish king Christian IV and later Holy Roman Emperor Rudolph II. He was the last major astronomer to study without the aid of telescopes and his research helped Johannes Kepler create his three laws of planetary motion.

Artificial Nose[edit | edit source]

While studying at the University of Rostock in Germany, Tycho lost part of his nose in a sword duel against fellow nobleman Manderup Parsberg due to a disagreement over a mathematical formula. For the rest of his life, he was said to have worn a replacement made of silver and gold, using a paste or glue to keep it attached.

Elk[edit | edit source]

Tycho was said to have owned 1% of the entire wealth of Denmark at one point in the 1580s, often holding large social gatherings in his castle. Tycho also had a tame elk (moose) and that his mentor the Landgrave Wilhelm of Hesse-Kassel asked whether there was an animal faster than a deer. Tycho replied, writing that there was none, but he could send his tame elk. When Wilhelm replied he would accept one in exchange for a horse, Tycho replied with the sad news that the elk had just died on a visit to entertain a nobleman at Landskrona. Apparently during dinner the elk had drunk a lot of beer, fallen down the stairs and died.

First Nose[edit | edit source]

Effects[edit | edit source]

Tycho's first nose attracts quadrupedal, cloven-hooved mammals in the nearby area, most notable elk. However, it induces drunkenness in them, turning them into utter clods on stilts. User also has increased chance of contracting uremia, and will replace and remain fixed over the user's original nose until they wish to remove it of their own will.

Second Nose[edit | edit source]

Effects[edit | edit source]

Wearing this nose, even for a short time, increases the user's interest in using alchemy to create medicine. This leads to attempts to create cures to repair or replace damaged body parts. While there are no downsides directly connected to the artifact, agents did discover (though a Lattimer-like agent) that the success of the alchemy does depend on the user's overall intelligence of alchemy.

Collection[edit | edit source]

Agents became aware of the artifact's existence in 1600, one year before Tycho's death. However, due to an incident in what is now Russia, no agents were able to be sent to Prague until very late. By the time they had arrived, Tycho had already died and was buried. Finding out that he was buried with his nose, the agents returned empty-handed.

When word was released in 1901 that the body of Tycho Brahe would be exhumed for study, Warehouse 12 sent its two best agents to retrieve the artifact. However, by the time they got to the body, they found that the Nose had already been removed. Wanting to keep any possibility of the nose being an artifact secret, the agents left a brass nose on the body just before he was buried again. The Nose having disappeared again, thirty years passed. In 1931, the Warehouse received a ping in Germany about a man who was injured in the Great War (better known as WWI) having somehow healed a part of his arm, which had been amputated up to his shoulder. Two agents were sent to retrieve whatever artifact was causing the problem, fearing that it would have a bad downside for the man. Arriving at his house and discovering his interest of alchemy, they befriended him, and he eventually showed him them the Nose. They retrieved the Nose and brought it back to the Warehouse, noting that even after three weeks the effects had not worn off.

Not long after the Nose arrived at the Warehouse, an unnamed Lattimer-like agent was playing with the Nose, activating it and subsequently attempted to heal his ear, which had been cut off from an earlier incident. However, his attempts resulted in several strange occurrences to his body. The two agents who had retrieved the Nose returned to Germany, where the man had successfully healed his arm. They discovered that the success of the alchemy was dependent on how much knowledge the user had on the subject. The man had studied alchemy when he was young, which led to his success. The agent was eventually healed and was removed from active duty in the Warehouse for some time.

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