Samus Aran's Armor | |
---|---|
Origin |
Samus Aron |
Type |
Armor Exoskeleton |
Effects |
Increased durability and release of small energy beams |
Downsides |
Periodically rolls one into a ball |
Activation |
Wearing |
Collected by |
Warehouse 13 |
Section |
|
Date of Collection |
November 5, 2021 |
[Source] |
Origin[]
Samus Aran is the protagonist of the video game series Metroid by Nintendo. She was created by the Japanese video game designer Makoto Kano and was introduced as the player character in the original 1986 game Metroid. As a woman in a male-dominated role, Samus has been widely considered a breakthrough for female characters in video games, and is one of the most beloved video game characters of all time by critics and fans alike.
Raised by the birdlike Chozo and infused with their DNA, Samus Aran is an ex-soldier of the Galactic Federation who became a galactic bounty hunter. She uses a powered exoskeleton that is equipped with an arm cannon that fires directed-energy weapons and missiles. She executes missions given to her by the Galactic Federation and the Chozo, and is tasked with hunting various antagonistic forces, including the Space Pirates and their leader Ridley, the cybernetic supercomputer Mother Brain, the energy-draining X Parasites and Metroids, and the rogue Chozo warrior Raven Beak.
Samus Aran is typically seen wearing the Power Suit, a powered exoskeleton which protects her from most dangers she encounters and can be enhanced by power-ups collected during gameplay, and is generally a silent protagonist. With the Power Suit's Arm Cannon, Samus can fire various energy beams, charge beams to shoot an extra-powerful blast, or launch a limited number of missiles. The Power Suit can be reconfigured into a small, spherical form called the Morph Ball, which allows her to roll through tight areas, such as tunnels, and use Bombs. Additionally, its visor can be used to scan objects to learn more about them, a feature that has been used since Metroid Prime.
Effects[]
Increases durability of user, especially within hostile environments to normal people. Must be a region not immediately fatal to immersion but viable to survive for a short period of exposure. They can also fire small energy beams with or sans suit, but it does pull from their vitality and weakens them with each charge. Also, they are unable to control the effect of shrinking into a ball shaped tangle of themselves, usually in response to stressors or confined spaces. No damage to their body but control is nigh impossible on initial transformation.