Omnitrix Toy | |
---|---|
Origin |
Unknown Ben 10 fan |
Type |
Toy |
Effects |
Selecting an alien gives the user that alien's abilities |
Downsides |
After use, battery needs to be replaced before next use |
Activation |
Wearing, selecting an alien, and pushing down |
Collected by |
Megan Wilcoxson and Pete Lattimer |
Section |
|
Aisle |
Area 43-C |
Date of Collection |
January 2, 2017 |
[Source] |
Origin[]
Ben 10 is a franchise developed by Man of Action and produced by Cartoon Network Studios. The franchise surrounds a young boy (and later teenager) named Ben Tennyson, who obtains an alien watch that attaches to his wrist while on a road trip with his Grandpa Max and Cousin Gwen. The device lets him transform into different alien life forms, which he uses to battle his enemies. Several toys based off of the characters and the Omnitrix itself have been made throughout the series.
The Omnitrix is an alien device which allows its wearer to transform into different aliens, which the wearer can unlock through various means. It limits the wearer to ten aliens to start, which are randomly selected and provide a balance in terms of abilities. The Omnitrix also has limitations which help to prevent harm to the user.
Effects[]
When attached to the user's wrist, it acts more like the Omnitrix than the toy it was. When the green button is pushed, the center pops up, the two white sides move over into a diamond pattern, and within the green of the diamond, silhouettes can be seen. By turning the dial, you can select from one of eleven different aliens. When the choice is made, pressing down on the dial confirms the selection. The aliens one can choose from and the abilities the user gets are as follows:
- Cannonbolt: Momentum increases as the user keeps moving. When the user curls up, a barrier effect occurs.
- Diamondhead: Light reflection and refraction. Crystals can fire from the body, and some poke from the skin while active (disappear after use).
- Four Arms: Strength and durability increased. Skin gains a slight red tint.
- Ghostfreak: Intangibility and astral projection. Legs disappear, combining into a ghostly form, and the user's voice becomes raspy.
- Grey Matter: Physically shrinks the user to the height of four inches. Increased intellect and wall climbing abilities.
- Heatblast: Pyrokinesis, Pyro Immunity, Cryo Immunity, Flight (via Propulsion), Enhanced Speed (via Propulsion). User's hair changes to fire during the transformation.
- Ripjaws: Underwater breathing and maneuverability. A slight bioluminescence occurs while active.
- Stinkfly: Hovering, 360 degrees of vision and poison excretion. The user exudes a bad stench when actve.
- Upgrade: Technopathy and technomanthy, touch or thought activated. Also removes the need for bodily functions such as breathing. User gains a more mechanical appearance while transformed.
- Wildmutt: Nails sharpen, and the user becomes blind while their senses of sound and smell are increased. Light hair extends from the entire body while transformed.
- XLR8: Enhanced speed, agility, jumping, reflexes, recovery, and dexterity. Wall and water running, vortex creation. The user gains some streamlining appearances, such as flattening of the hair to the scalp and smoothing out the tips of the fingers, while transformed.
Each transformation lasts between ten and twenty minutes, depending on the activity and usage. The selected alien isn't always the alien powers you receive. After each transformation is up, the batteries need to be changed before the next use.
The artifact appears to be semi-sentient, as if the user's life is in immediate and life-threatening danger, it will allow the user to transform into a single alien for five minutes to escape the danger. The artifact will beep loudly and switch from red to green and pop up the dial, giving the wearer the best alien for the situation. However, the artifact cannot be used for the next hour after this occurs, even if the battery is changed.
Collection[]
Collected from Bellwood, Nebraska after a child playing with the toy accidentally set his house on fire when he selected Heatblast on his toy Omnitrix. Agents Pete Lattimer and Megan Wilcoxson collected this artifact a few days later.
Trivia[]
- Agents Lattimer and Wilcoxson have both played with the artifact several times, and they have tested the effects and logged them.
- It is unclear precisely how much the intelligence the Grey Matter transformation offers. However, the user does gain a lot of knowledge that they don't normally possess, and they are unclear precisely how they know it. That knowledge doesn't normally stay after the transformation ends.
- Heatblast's transformation does NOT make your clothes heatproof. For users with long hair, it is highly recommended to wear a fireproof top if the transformation is planned to prevent any top the wearer has on from burning to a crisp.