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Devil's Tuning Fork
Devilfork

Origin

"Devil's Tuning Fork" game

Type

Physical 3-pronged tuning fork "illusion"

Effects

Allows user to use echolocation, producing high, low, and concentrated bursts of sound, the first can detect flawed objects and surfaces, and the latter can be reflected off of mirrors.

Downsides

Strips user of their sight. Causes children in the nearby vicinity to fall into comas.

Activation

Holding

Collected by

Garrett Scott

Section

FAN-1025-G4M3

Aisle

215-2532-15

Shelf

53425-8253

Date of Collection

8/13/14

[Source]


OriginEdit

Devil's Tuning Fork is a first-person exploration/puzzle game in which the player must navigate an unknown world using visual sound waves. Inspired by M.C. Escher’s classic optical illusion and the echolocation of dolphins, The Devil’s Tuning Fork allows the player to explore a new mode of perception through sound visualization. As a mysterious epidemic causes children everywhere to fall into comas, one child wakes up in an alternate reality.  It is up to this child, the player, to determine the cause of the epidemic and save the other children trapped here.  By way of the devil's tuning fork, a magical instrument that allows the player to perceive sound waves, the player must find all the children and successfully escape this alternate reality, thereby waking up from the coma.

EffectsEdit

The Devil's Tuning Fork allows the user to use echolocation, producing high, low, and concentrated bursts of sound, the first can allow "sight" of farth distances, the second can detect flawed objects and surfaces, and the latter can be reflected off of mirrors. However, it also induces comas in nearby children.

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