Castle Crasher Knights' Weapons | |
---|---|
![]() | |
Currently missing: Purple Knight's Hammer & Pink Knight's Lollipop | |
Origin |
Red, Orange, Green, Blue, Pink, & Purple Knight/Castle Crashers |
Type |
Swords, hammer, mace, axe, & lollipop |
Effects |
Can summon the element related to it in the game (red-electric, orange-fire, blue-ice, green-poison, pink-love, purple-summoning) |
Downsides |
Puts a scowl on the user's face as long as they hold the weapon. |
Activation |
Gripping the weapon |
Collected by |
Affectos |
Section |
|
Aisle |
1459-071 |
Shelf |
158040-0452450-872 |
Date of Collection |
12-13-12 |
[Source] |
August 27th, 2008: Great Britain[edit | edit source]
On the day that The Behemoth's 2D beat-'em-up-game Castle Crashers debuted, archeologists found the remains of four knights in colored armor wielding weapons that matched the game. At the time, no one bothered to connect the dots and the weapons were sent to a local museum.
Today: Great Britain[edit | edit source]
Things only became suspicious when people who got too close to the weapons behind the glass were either being zapped, struck with a fever, became freezing cold, or collapsed from poison inhalation. Agent Pete Lattimer personally requested the mission to collect the weapons. Currently at large though are the Pink Knight's Lollipop (imbued with the power of Love) and the Purple Knight's Hammer (Able to summon wild animals to fight at the user's side).