With an ever expanding array of artifacts, the Regents of the past Warehouses have given a certain list of classes that pertain to artifacts that have those types of effects.
While some artifacts could fit into several different activation categories, they are only placed into one category which fits best, with the most likely activation, or whichever first activates the artifact.
Most classes have been broken down into subclasses due to the many different means of activation in each grouping.
List of Classes[]
- Class A - Touch (Somatosensory Activation)
- Class A-1 : Physically Touch
- Class A-2 : Ringing, only when it is not auditory activation
- Class A-3 : Turning On
- Class A-4 : Usage/Playing
- Class A-5 : Ownership
- Class A-6 : Sitting In/Getting Inside/Object Placed Inside
- Class A-7: Contact with Something (Ground, Object, Etc.)
- Class B - Inhalation (Pulmonary Activation)
- Class B-1 : Breathing In
- Class B-2 : Smell
- Class C - Ingesting (Gustatory Activation)
- Class C-1 : Food Ingest
- Class C-2 : Liquid Ingest
- Class D - Voice/Sound (Vestibularary Activation)
- Class E - Hearing (Auditory Activation)
- Class F - Sight (Optic Activation)
- Class F-1 : Visualization
- Class F-2 : Long-term Sight
- Class F-3 : Reading
- Class F-4 : Looking Through
- Class F-5 : Near-instant/Short-term Sight
- Class G - Heat (Thermal Activation)
- Class G-1 : Temperature Activation
- Class G-2 : Boiling/Freezing
- Class H - Motion (Kinetic Activation)
- Class H-1 : Physical Movement
- Class H-2 : Movement on/through Artifact (Ex: Blowing into or on)
- Class H-3 : Movement into Object
- Class H-4 : Starting/Stopping Movement; Spinning
- Class H-5 : Board Games
- Class H-6 : Opening
- Class I - Electromagnetic (Electromagnetic Activation)
- Class I-1 : Static Electricity
- Class I-2 : Electrical
- Class J - Emotions (Emotional Activation)
- Class J-1 : Positive Emotion Activation
- Class J-2 : Negative Emotional Activation
- Class J-3 : Wishing/Love Activation
- Class K - Water (Aqueous Activation)
- Class K-1 : Water
- Class K-2 : Other Liquids
- Class L- Weather (Meteorological Activation)
- Class M - Time (Temporal Activation)
- Class N - Telekinesis (Psyche Activation)
- Class O - Writing (Grapheme Activation)
- Class O-1 : Writing Utensil Usage
- Class O-2 : Being Written On/Typing
- Class P - Proximity (Proximity Activation)
- Class Q - Constantly Active (Consistency Activation)
- Class R - Light (Illuminance Activation)
- Class R-1 : Light Addition
- Class R-2 : Light Removal
- Class S - Location Activation (Locale Activation)
- Class S-1 : Specific Areas
- Class S-2 : Specific Position
- Class T : Circumstantial (Situational Activation)
- Class W - Wearing (Wearing Activation)