Thread:ElsaRules!!!/@comment-30644608-20170330210148/@comment-24588058-20170402052457

SarahmHolmes wrote: By the way, Draco reared his ugly head and told me that nothing in those last two chapters make any sense. Help. Yeah. . . . That's my bad. I kind-of forgot about the whole Tree of Idun thing. . . . Which is embarrassing, because my created Caretaker Flavia Prisca is the one who collected it and showed the immortality. I guess I just got caught up in the idea.

Hmmmm. . . . I think we might be able to pull off some adjustments, though, which should allow it to fly. If we remove the idea of the "Caretaker Gene", then it doesn't completely ruin the idea. The gene can be changed to what they might describe as an "immortality gene". In reality, the gene does not grant immortality, no matter how hard you wish it to. However, this extremely rare mutation allows the body to recover at rates which are completely unheard of for humans. This mutation is rare to the point that scientists don't believe it really exists because only 1 of 700,000,000 have had this gene (implying that, of Earth's entire current population, only 10 people have this gene).

The immortality which Mazie is experiencing is related to a specific artifact, or perhaps a combination of artifacts, which grant immortality while slowly reducing the sanity of the victim. However, this immortality is based on the user's immune system. The user can die from any disease, which is bad. This caused many issues because of how easy it is for us to catch deadly virus'. This mutation of the gene basically creates a "super immune system", which can actively fight and destroy virus' and bacteria which would normally cause death in people in their prime (Black Death, for example). The Organization, looking for immortality, began looking for this gene. In order to test the immortality, they would expose the victims to a variety of deadly virus' (in case the body was able to fight off one, they'd check another virus). If they died, then they didn't have the gene. But if they survived multiple virus', then they had the gene.

Now, how does that change the end goal? This is where the goal has to shift drastically. What purpose is there to do all of this experimentation for a gene which is so rare as to be unrecognized by the scientific and medical community that it is unlikely that one could apply it to anyone known? That's what we need to figure out. What could Mazie offer that would have them keep her immortal? One feasible end goal is to get into the Warehouse, where one can find several artifacts which can offer immortality without the downside of insanity or necessitating the immune system be all-powerful. If we go that route, then one could logically make an argument that Mazie could be used to get into the Warehouse - a 10-year-old girl wouldn't be suspected of doing something that only an adult could plan. But then one issue arises: Why is it taking so long? The longer they wait, the more the insanity takes over. A ten-year-old girl who is more mental than the Joker in The Killing Joke would arouse so much suspicion that you would be caught the second you think about making a move. So, why has it taken more than 100 years for them to do anything at all? The increasing insanity probably would have ruined their opportunity after about five years.

Now, is it possible that Sarah has done something that no one thought possible? Has she brought back some degree of sanity back to Mazie, which might allow them to start up their plan again? If Mazie is Sarah's best friend, that implies she is behaving normally. Or at least around her. Or is there something else going on? I'd love to hear your ideas before we adjust the section of the story any further. I'm probably not going to get to look at this until tomorrow night (well, technically later tonight. Augh, the late night work is so confusing when you're trying to talk about a span of 21 hours from now!), but I'm off Monday and Tuesday, so I can be on here a bit more to help sort things out in a more live-action sense.