Talk:Section, Aisle, and Shelf Code Management/@comment-5782071-20171008023834/@comment-24588058-20171010034813

I can always use the help! Well, the shelving code is something that varies area to area, but I try to link it to the section or aisle the area is in. In the case of the Clothing Rack, I would separate the aisles either by clothing type or by the decade/era/century/etc. in which they were worn. After that, try to use the aisle number (assuming you name the aisles) in one part of the shelving code. Again, in the case of the Clothing Rack, it might be an interesting idea to have actual racks in some areas to hang things like shirts, pants and suits, and then some actual shelves to store things like underwear, socks, and that sort of thing. At that point, you could also separate it further by adding an "R" at the end of the shelving code if that article of clothing is a rack.

The only other thing to do is to try and make a range for the shelving codes. That varies area to area, but I usually go on the assumption that the shelves are incredibly tall (I believe in Season 1 they said fifteen or twenty stories?), and that an aisle covers both sides. Since each aisle can vary in length, one needs to take some creative liberties with the range (better to overestimate than under, plus in most cases I assume one would reasonably fit only so many artifacts per shelf in the aisle is properly organized). You can kind-of see the examples above, but you can add either hundreds of shelves (using the ending numbers) or over a thousand shelves (which, if you plan to do that, I'd recommend keeping the aisle numbers at the first five to allow for proper expansion).

The other thing you could do (which I've been meaning to include in some areas, and this one might be a good fit) is to use a ten-number system. Five-five, basically. The first five represent the aisle number (or a combination of the section/aisle numbers) and the final five represent the thousands of shelves. You can find a nice starting point there by using a random number generator, then simply adapting that to your overall section system.

I do ask one thing, though. Just make sure you run it by me before adding it officially and begin to make the changes. That way, if something seems off, it can be fixed before all of the artifacts are fixed with the new codes.