Thread:Affectos/@comment-24588058-20161220053559/@comment-24588058-20170227054236

10-20 minutes, depending on what the user was doing. It then had a timeout period of five minutes unless the wearer was in danger.

Interesting fact, the Omnitrix actually didn't need to go into recharge mode. Its power supply is self-renewing. The reasoning for the feature is to prevent harm for the wearer due to long transformations without a break. Hence why the Master Control allows unlimited transformation time; it assumes the user knows what they're doing.

Is it really de-fictionalizing them, though? I mean, technically they are still fiction. There are other artifacts which can, directly or not, create characters which are not real; in essence, your argument that bringing these characters to life de-fictionalizes them would apply to these artifacts as well. I argue that they aren't really being de-fictionalized because the effects aren't permanent. I could give that argument merit if the effects were permanent, but since they're not, then at the very least it is only a temporary "de-fictionalization" of the character.

I can agree that the selection of aliens, even limiting it to 10 + Cannonbolt (as Affectos recommended) would make the artifact overpowered. But all powerful artifacts have handicaps on them, either in the form of intense user conditions or tough downsides of use (sometimes both). We could add strong handicaps that would ensure that use of the artifact would not be recommended.

Altering genetic code has been done before; we've seen it in the show. I'll give that it wasn't done in this specific way, but there's no reason to think it couldn't happen. With all of the altering we've been doing with the genetic code over the past however-many years, there's bond to be several artifacts which have been created which can alter genetic codes, regardless of what, how, and whether or not the Warehouse knows about/has collected them.