Thread:Per Ankh/@comment-24588058-20190409131827/@comment-24588058-20190411001929

So, depending on the game and if there's an actual "Game Over" or if there's checkpoints that the player can respawn to if they were to perish, that would determine whether the user actually dies? For example, I remember specifically in the GBC game Dexter's Laboratory: Robot Rampage, you had lives. But if you ran out of lives, even if you were at the final level, that was it: GAME OVER, and you had to start over from the very beginning. Whereas a game such as. . . . We'll say, Looney Tunes: ACME Arsenal, which uses a checkpoint system and no lives (aside from the health), would simply keep respawning you to the checkpoint until you moved on (or saved the game and gave up for the time).

The only thing I wonder with regards to turning off the console, though, is whether that would remove the player from the game, or simply put them in a "Save State" until the game is completed. But then again, perhaps it might be better to have your option: Depending on the game, it may not have a "true" ending. For example, the Pokémon Mystery Dungeon games have an ending of the main story, but the game can continue forever because of how it works (rescues and exploration).