User blog:Per Ankh/Rules about God Tiered Agents

These rules MUST be followed if a character intends to go God Tier.


 * 1) NEVER play Sburb without an experienced Space and Time Player. Both are required.
 * 2) Figure out your title and stick to it. I suggest taking Pageofhope's God Tier Test.
 * 3) Research your title! It will define your abilities as a God Tier.
 * 4) Speaking of Pageofhope, if you use one of the fanon Classes and Aspects in their list, make sure to look up just what the claspect in question does!
 * 5) A God Tier always has at least three specific things that have the potential to kill them:
 * 6) * A God Tier Clock which, if broken, can stop a God Tier's heart and end them right there.
 * 7) * A voodoo doll in the shape of a Stitchunk modeled after the owner that can be used to manipulate their body.
 * 8) * A scar over the spot they were killed. If this mark is pierced, the God Tier will die right then and there. This is non-negotiable. There WILL be a spot somewhere on the GT's body that acts in the same manner as Achilles' Heel.
 * 9) Due to the amount of Classes, a GT's power over an aspect will be limited.
 * 10) A God Tiered person can have any nationality, since the Homestuck fandom is global.

God Tier groups
If multiple GT's that share an Aspect are together, their power increases. If all the Classes of an Aspect in the world get together in one place, a group consciousness known as an Incarnate can be formed, having divine power over the Aspect in question. While the Incarnate is active, the bodies used to form it are vulnerable.

It is theorized that a similar event may occur if all the Aspects of a single Class come together, but it has not been proven. Likewise, it has not been tested, nor will it EVER be, what would happen if all the God Tiers come together at once. Presumably, the resulting effect would blow up the world, or at least make a large crater.

Feel free to think up any other limitations or tidbits!