Board Thread:The Spiral/@comment-30644608-20170222231639/@comment-30644608-20170225113805

ElsaRules!!! wrote: That could very well be the replacement for Hell currency. It's also an easier thing to measure.

Living manually could be the overall replacement if we base it solely on the game, which might drive the user to stop caring until they died.

Here's the only problem with a 24 hour curse in this case. If we assume the artifact heals injuries of any severity, then the downside must be as powerful. No artifact with that much power has a limited downside. When it comes to recovery artifacts, the more powerful an artifact, the greater the downside

Well, Death told Sam that it would last 24 hours, but later, War comes to Sam's house and tells him that he was supposed to be dead 24 hours ago. It's really confusing, so I might throw the 24 hour idea out the window and call it a day.