Board Thread:The B&B/@comment-4820455-20170331223643/@comment-24588058-20170405034632

Scalec wrote: In that case, I would recommend holding off on trying to implement a story that reminds us of a plot line that is already in existance. After all, you can't promise purely original without experience with the show.

And even if you got the idea before you knew it already existed in canon, that doesn't make the idea infallible, after all. I mean, this wiki is full of scrapped ideas because someone got to the artifact before someone else did. One thing I would like to point out (before directing things back what this blog is really about and asking that further plot discussion be moved to the thread on the RP wiki we've been using to pitch and alter ideas for the story active and future, called "Hi") is that in terms of originality, do we really know how often this event - or events like it - have happened? We assume its an original idea from Warehouse 13 because it is - but only in terms of the show being made by us in a present sense. But in terms of in-universe, is it really an original bad guy idea to attack/wipe out/eliminate/take over the Caretaker or Regents to take control of the Warehouse? Just saying.

Now, one other thing I think would be interesting to see in concept art for Warehouse 3 might be where the Tree of Idun originally ended up. I don't think it would have initially been placed in its secret room/chamber in the Warehouse. Flavia would have had a big area planned for the Tree, not yet realizing how the Tree would bond to the Warehouse. So, to see it in a large view of Warehouse 3 might be interesting, especially if it was before it got moved to a special room (which I hypothesize to have occurred sometime during the third Caretaker's time for some reason I have yet to come up with).