Board Thread:The Spiral/@comment-30644608-20170222231639/@comment-24588058-20170225004843

That could very well be the replacement for Hell currency. It's also an easier thing to measure.

Living manually could be the overall replacement if we base it solely on the game, which might drive the user to stop caring until they died.

Here's the only problem with a 24 hour curse in this case. If we assume the artifact heals injuries of any severity, then the downside must be as powerful. No artifact with that much power has a limited downside. When it comes to recovery artifacts, the more powerful an artifact, the greater the downside.

Quick question directed towards Per (or Garr, if he can answer). Can artifacts like this have powerful effects even if the actual fandom of the game is small? I know if this was something from the gameplay that rule applies, but what if the game itself is an artifact? Are there any special rules?