Thread:Garr9988/@comment-24588058-20161229231648/@comment-24588058-20170131231535

ElsaRules!!! wrote: I had a bit of an idea with regards to this. What if the mannequin/skeleton/robot artifact has a different, slightly more deadly effect than the animatronics? The animatronics actively search and kill adults, but as it is mentioned they can be easily tricked. What if the replacement for it behaves in a more. . . . realistic way? Something like a cross between Old Mose and the Animatronics? Not only might that work, but that might even give us ideas to store similar artifacts in the future. I asked a friend of mine for any ideas he might have with regards to what the artifact might do, and he provided me with a few interesting ideas. First, what if the artifact had a proximity/time delay activation? He proposed that first, on the assumption that it is kept within a five-foot neutralizer field, the artifact begins to activate, and if you do not exit the proximity within 15 seconds, it kills you (guaranteed kill, to make up for the time delayed activation). One would assume that the neutralizer shortens the range, so maybe within a decent distance?
 * Attempting to pull the conversation back*

Second, what if the artifact can move, but the movement is more limited? He explained it this way: the artifact is only able to move after it has activated, but once it kills it can move on its own up to one mile before it stops and has to wait for its next victim? It moves almost invisibly fast to kill its victim, but its movement after is walking speed.

Lastly, the neutralization. He recommended something a little more complicated than usual. Most artifacts you can get close to, or you can at least spray at a distance. In this case, that normal range is too short and well within the kill range. So, what if, in order to neutralize it "in the wild"/outside of the neutralizer field, one has to use a more long-range technique, such as the Neutralizer Bazooka, followed by a flash-freeze neutralizer technique that allows agents to get close to it without activating it.