Talk:Five Nights at Freddy's Animatronics/@comment-5782071-20161223193605/@comment-5782071-20161229031614

Well, in Sister Location, the animatronics can be held back bt "controlled shocks", returning them to their original positions. Whether this effect translates exactly or even at all to the OG animatronics I'm not sure. In he second game, the animatronics (both Toy and Classic) are similarly held off by flashing a light at them rapidly, forcing a kind of system reset on the animatronic and making them return to their previous (but I don't think original) position.

And I'll be perfectly honest, I'm not sure I like the idea of the game's plot taking place in our universe. It makes it feel cluttered, and takes away some of the originality the games had and completely changes the life of its creator, if Scott Cawthon exists in our universe based on your suggestion. Changing the plot so that the games came after the movie also doesn't feel right. It would make much more sense to change this page so that these animatronics came from the movie released irl based on the popular games made by Scott Cawthon.

And to further my stance on the origin, Affectos already wrote a story about them, an Agent Log I believe, stating that the animatronics were Tulpa created. I still prefer the idea that they came from the film because, let's be honest, it is rather impressive and smart that they decided to create genuine animatronics for it ratehr than CGI.