A.S.'s Eyepiece

Origin
Fans of the Room and and the game's two sequels fell in love with both the intricate puzzles and the mysterious story behind them. The insanity staring at the fifth element known as "Null" was said to cause, along with the puzzle-solving prowess involved, was imbued into this prop.

Effects
Looking through the lens boosts the wearer's intelligence and awareness a significant degree. However, constant and/or extended use without neutralizing (time limit is estimated to be about one hour) may cause bouts of insanity and/or obsession.

Collection
N/A; still wild.

Rumor
"Be on the lookout for bouts of insanity preceded by heightened awareness. The Null Lenses may be about."