Talk:Expansion Time/@comment-24588058-20160622014206

Some of these aisles seem like they might be part of larger sections, though clearly distinct within them for a particular reason. I really like this! Culpeper could be a very specific aisle within the Medical Section, for example, where some artifacts prefer to reside as opposed to the other areas there for whatever reason.

I do have one question, though. So, we know artifacts can move on their own throughout the Warehouse. But not every artifact is capable of moving on its own. So my question is, if an artifact wishes to move but cannot, does it find a way to get the attention of the Warehouse (causes a disturbance in the aisle, for example)?